Scrolling, flipping, and clicking
In this interview, Oliver Reichenstein (@iA), CEO of iA Inc. and a speaker at TOC Frankfurt, talks about user experience — including author user experience — on digital screens and says no devices are...
View ArticleMobile analytics unlock the what and the when
When applied appropriately, mobile analytics reveal both what happened and when it happened. Case in point: “Let’s say you have a game,” said Flurry CTO Sean Byrnes (@FlurryMobile) during a recent...
View ArticleFour short links: 11 November 2011
Nudge Policies Are Another Name for Coercion (New Scientist) — This points to the key problem with “nudge” style paternalism: presuming that technocrats understand what ordinary people want better...
View ArticleCommerce Weekly: EBay's TV tie-in
Not much happening this week as the tech world winds down for the end-of-year holidays, but here’s one story that caught my eye. EBay wants you to watch it with them EBay knows that one screen isn’t...
View ArticleEveryone has a stake in the digital reading experience
In a recent interview with O’Reilly online managing editor Mac Slocum, Louis Rosenfeld (@louisrosenfeld), publisher at Rosenfeld Media, LLC, said there’s a collective responsibility for a good user...
View ArticlePublishing News: DoJ lawsuit is great news for Amazon
Here are a few stories from the publishing space that caught my eye this week. Amazon does a little Snoopy dance The biggest story this week was the U.S. Department of Justice (DoJ) filing a lawsuit...
View ArticleDesign your website for a graceful fail
Websites go down. It happens. But in many cases it might be possible to deal with and explain a failure while keeping user frustration to a minimum. Mike Brittain (@mikebrittain), director of...
View ArticleData Jujitsu: The art of turning data into product
Having worked in academia, government and industry, I’ve had a unique opportunity to build products in each sector. Much of this product development has been around building data products. Just as...
View ArticleThe complexity of designing for everywhere
In her new book The Mobile Frontier, author Rachel Hinman (@Hinman) says the mobile design space is a wide-open frontier, much like space exploration or the Wild West, where people have room to...
View ArticleHow crowdfunding and the JOBS Act will shape open source companies
Currently, anyone can crowdfund products, projects, causes, and sometimes debt. Current U.S. Securities and Exchange Commission (SEC) regulations make crowdfunding companies (i.e. selling stocks rather...
View ArticleUX Is about Much More than Making Stuff Look Pretty
Travis Lowdermilk (@tlowdermilk) is a software developer who recently joined Microsoft as UX Designer for Visual Studio. He hosts the Windows Developer Show and advocates for User-Centered Design...
View ArticleMobile First? Not So Fast!
Are we done with the Mobile First meme, yet? Can we be? Please? Look, don’t get me wrong. I fundamentally agree with a lot of the thoughts behind the annoying catchphrase “mobile first.” For example, I...
View ArticleWeb performance is user experience
Think about how you search for things on the web. How quick are you to close a tab and go to the next search engine result if a site takes too long to load? Now consider doing that on your phone while...
View ArticleDefining and sculpting interactions between man and technology
Editor’s note: we’re running a series of five excerpts from our forthcoming book Designing for Emerging Technologies, a compilation of works by industry experts in areas of user experience design...
View ArticleThinking with things
Editor’s note: we’re running a series of five excerpts from our forthcoming book Designing for Emerging Technologies, a compilation of works by industry experts in areas of user experience design...
View ArticleHealth games platforms mature in preparation for mainstream adoption
SPARX, a behavioral therapy game for youths,combines a fantasy setting with skills for life.For the past several years, researchers have strived to create compelling games that improve behavior, reduce...
View ArticleA foundation of empathy: The O’Reilly Radar Podcast
Editor’s note: you can subscribe to the O’Reilly Radar Podcast through iTunes, SoundCloud, or directly through our podcast’s RSS feed. In this podcast episode, Tim O’Reilly talks about building systems...
View ArticleEmpathy is at the heart of every great product or service
In his keynote from Velocity NY 2014, Tim O’Reilly speaks about the link between DevOps and user experience design — empathy is the common thread. Tim notes: “[Jeff Sussna says in his blog post...
View ArticleHow is UX for IoT different?
Editor’s note: this is an excerpt from our forthcoming book Designing Connected Products; it is part of a free curated collection of chapters from the O’Reilly Design library — download the entire...
View ArticleHolistic experience design: the O’Reilly Radar Podcast
Editor’s note: you can subscribe to the O’Reilly Radar Podcast through iTunes, SoundCloud, or directly through our podcast’s RSS feed. In this week’s Radar Podcast episode, I talk with Mary Treseler,...
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